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This user-friendly guide from the 1930s offers aspiring cartoonists a wealth of practical advice. Rich in period flavor, it supplies the ageless foundations of comic art. Abundant illustrations and clear, nontechnical prose cover: creating expressions, attaining proportion and applying perspective, depicting anatomy, simple shading, achieving consistency, lettering, and writing a strip.
- Sales Rank: #803676 in eBooks
- Published on: 2012-07-13
- Released on: 2012-07-13
- Format: Kindle eBook
Most helpful customer reviews
7 of 7 people found the following review helpful.
Classic, Concise, and Rich from the Golden Age
By Ganapathy Subramaniam
There is always something about vintage things. When something defies its aging, defies time itself, then there ought to be something special about it.Not just because something is old, it can become special, but the fact that out of a possible collection, or competing group of things, when one survives the time and stays alive for generations, then it becomes special.
Also, it seems in the good old days, people were more systematic,strived for precision, accuracy, a hard desire to drive the truth clearly. some achieve this by being verbose, some being very concise.
Learn to Draw Comics, by George Carlson is certainly one special item. first published in 1933, its such a gem even today. It takes the concise route. I got a copy of the book recently, and since then I am loving it.
His style is simple and clear, something reminding us of Herge and his Ligne Claire(The clear Line), did he read this book?.
The book teaches us how to draw comics in under 60 pages. Here are some of the key topics covered..
Drawing the Head and Expressions,the author prescirbes a simple method to draw the head in different poses, the various elements of the face and some variations in the features of the face.
Then he presents us with 16 facial expressions, very clearly made. they are Joy-contentment, Pleasant surprise, Laughter, Grief-worry, Weeping, Anger, Determination, surprise, Fright-terror, The yawn,Stupidity, contempt, the wink, Discomfort, Hauteur,and Blank Wonder. Then he illustrates these on several faces. beautiful stuff. I think using these we should cover majority of situation in any scene.
Then the Figure is taken up. Simple figure construction, method of drawing action of the figure, various examples of everyday activities. Different character types are shown.
Then a bit of perspective, Effects, Shadows,silhouette, Composition etc.
Animals are taken up next, comic versions of barnyard, pet and wild animals are shown how to construct.
Carlson concludes by telling how to create comic strips and how one gets it published.
This must have been a treasure in the hands of budding artists during the Golden era of comic creation. It is no less a treasure today.
Though each individual topic is an ocean in itself, for example figure drawing can be a life-long learning process, the book presents all essential artifacts needed, and with practice of what is in the book, one can very simply and effectively learn how to draw comics.
4 of 4 people found the following review helpful.
A good book for "old-style" comic figures
By ProfessorF
"Learn to Draw Comics" is an unabridged Dover republication of the book "Draw Comics! Here's How--A Complete Book on Cartooning", written in 1933 by George Leonard Carlson. Just some context: as mentioned in my other reviews, I'm a professor researching current and past techniques for drawing figures. The way I'm "grading" these drawing books is based on completeness, quality of instruction, and appropriateness for today's artists.
For completeness, this book (although written in 1933) gets very good marks. It covers all the topics you need to draw cartoon figures. You learn how to draw the cartoon body straight-on, in 3/4's view, and in action poses. There are also chapters on drawing the more complex body parts, which include the head, the hands, and the feet. Finally, the author also covers how to draw special body types, specifically women and children.
And what's really nice is that the author takes the time to cover perspective drawing (two and one-point), which he uses as the foundation for drawing backgrounds for the figures. Other important topics that he covers are shading (value) and shadows. Finally, the author goes beyond figure drawing & backgrounds and discusses how to create a complete comic book page--layout, composition of panels, and lettering. It's really good material that transcends figure-drawing style.
The quality of instruction also gets high marks. The author provides a step-by-step process for drawing the figure in the proper proportion based on ovals and lines, as well as a step-by-step process for drawing faces. A beginner should be able to easily follow the directions in this book. Not so good are the chapters on drawing the hands and feet, which he does not provide a step-by-step process for. Instead he merely shows examples of hands and feet. I think a beginner would have trouble with those chapters.
How appropriate is this book for today's aspiring figure-drawing artists? As an introductory book it is appropriate for learning to draw properly proportioned figures. But like many of these old instructionals, the look of the figures is dated.
I personally like the look of the characters, but if you are like my students then you probably want the manga and anime style drawings. So although I would personally give this five stars as a historical reference, as a figure drawing instructional I can only give it 3 stars.
Thank you for reading.
2 of 2 people found the following review helpful.
good easy book
By Cynthia Schmittou
This is a good book for learning to draw comics on the basic level all the way up to advanced. I would recommend it to a friend.
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