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3D Motion Graphics for 2D Artists: Conquering the 3rd Dimension, by Bill Byrne
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Add 3D to your mograph skillset! For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D.
- Sales Rank: #3774908 in eBooks
- Published on: 2012-10-12
- Released on: 2012-10-12
- Format: Kindle eBook
About the Author
Bill Byrne is a multimedia digital artist whose work has been exhibited internationally. His visual and sound art focuses on building surrealistic, organic worlds. He makes digital-photomontage-based prints, animated installations and conceptual sound art podcasts. He performs experimental electronic music with a laptop, Game boy and circuit bent toys with his wife Suzanne as The Painful Leg Injuries. They have recently performed at Make magazine's Maker Faire in Austin. On November 14th 2007 he was the invited speaker at Bloomfield College in New Jersey discussing his career as a fine artist and professional designer. Prints of his digital photomontage were chosen to be in Arts and Science Collaborators Digital exhibitions in 2001, 2002, and 2004. His image The Flowering was published in the October 2005 issue of Wired magazine. His article Wii Will Rock You was published in Make magazine's issue #14 (Spring 2008). As well as making art, Bill is also a professional motion graphics designer and editor for television and film. He has worked with clients such as Electronic Arts, NBC, Tiffany & Co., ABC Sports, ESPN, Panasonic, Snickers and RCA Records. His film projects include the title sequence and special effects for the independent feature Red Doors (winner, best narrative feature, Tribeca Film Festival 2005). He has also directed and animated the video for "All About House Plants” for the DVD project, Addendum by the band One Ring Zero. Bill has also been involved in education for a number of years. From 2004 to 2007 he was a professor of Digital Filmmaking at the Katharine Gibbs School in New York. He is now the academic director of the Media Arts and Animation, Visual Effects and Motion Graphics, Game Art and Design and Digital Filmmaking and Video Production departments at The Art Institute of Austin. Bill is a graduate from New York's School of Visual Arts Master of Fine Arts in Photography and Related Media. Bill is an Adobe Certified Expert in Photoshop CS3. He lives with his wife, Suzanne in Austin, Texas.
Most helpful customer reviews
2 of 2 people found the following review helpful.
3 D is here for the average computer artist!
By Clark Isaacs
This is an excellent item for the computer artist who wants to delve into 3 D and do it on the 2 D computer screen with out special equipment. Our college computer lab was very enthusiastic to receive this book and begin working with it as we have the latest technology there. Many of the items are for those who are experienced, but when you put the DVD into your computer and see the samples, it all comes to life. I would highly recommend this as a start to the next step in improving computer usage.
1 of 1 people found the following review helpful.
An introductory tutorial by illustrated examples + DVD for novices
By Reluctant Reader
The ISBN 0240815335 (3D Motion Graphics for 2D Artists) is the simplest possible introductory step-by-step tutorial by illustrated examples starting from the basics for anyone also not familiar with 3D. The illustrated examples are often full or partial screen snapshots of the software programs being explained. The title shares many similarities with the introductory part of the industry standard "Inside AutoCAD", and it is equally useful. It is perfect for novices and those not mathematically gifted. The explanations are simplest possible and crystal clear. There is not much to read, but to look at the illustrations in color. Almost all tutorial pages contain several illustrations. The DVD contains examples to practice on while following book instruction. It also contains video instruction teaching techniques from the book. The book - as all published by Focal Press - is very well done graphically and soft-bound. Every illustration is perfect. The quality of printing on semi-glossy paper is superb. The cover is coated, stain resistant, and strong.
0 of 0 people found the following review helpful.
This book gave me a few skills I didn't already have.
By kstars
This book should be marketed as a book for aspiring television and film animators, who already know some 2D, and specifically who have access to certain software (However, he does mention a free program and that you can get 30-day trials to complete the tutorials in the book). It sort of burst my bubble just a bit when the author claimed that Adobe After Effects is the premier choice software for 3D animation. I have Adobe CS5.5 Creative Design Suite for digital design classes. Flash (which used to be Macromedia software) is the animation program in MY suite; not After Effects. But, I paid attention just the same. I've worked with Illustrator and Photoshop, and after figuring out a few things the author omitted (like which folder on the companion CD was the location of each file that we worked with.), I finally managed to do the exercises for PS and Ill. They were cool, and I learned some new tricks. I also realized that, by doing a search, the PS program icon for CS5.5 on Mac Lion must be right-clicked, and you have to click the check box to open the software in 32-bit mode to get access to a whole lot of features; and for this book it was the filter, "Lighting Effects". So, of course, my finding out that CS5.5 on Lion is a problem to begin with (regardless of the green light from Apple and Adobe to install it) is not the author's fault. At least this book led the way for me to find out now instead of later.
The author starts out with basics of 2D, 2.5D, and 3D, as well as tips on getting into the business he is in. He has researched some 3D and animation software, pros and cons, prices, for the benefit of the reader, which is always a plus.
I have worked with 3D, 2D, and animation, so I thought by the title that this book was for me.
For the purposes of not taking way too much time to do this review, I chose to review it based on the two tutorials I did do, I opted not to get into any 30-day trials, and based on how I read the book in it's entirety.
Perhaps I should have read more about the book prior to ordering it. Maybe the title should read, "3D Motion Graphics with X and X software packages: For 2D Artists Conquering the third dimension". That would be fair.
I love the style of Art the author shares with the reader. I am really into tutorial books. I enjoyed the tutorials I did. The book covers many tools of his trade. It also covers his philosophy of his trade. I am glad I got the book. Well-written, sturdy, many screen shots, much wisdom. Just a tad vague and presumptuous.
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